This space is specifically for Connect IQ bug reports. Please review the Connect IQ Bug Reports FAQ before reporting a bug to be sure you have the information needed for Garmin to investigate the bug you wish to report. 

  • Connect IQ SDK - Impossible to get started developing

    • Acknowledged on Sep 17, 2024
    • 2 Comments
    Hey! I think the dev onboarding process need to be improved. Here is what happened: 0. Professional app developer trying to start developing for Garmin Fenix (etc) watches. Unable to do so due to multiple issues. 1. Downloaded Connect IQ SDK manager...
    • Sep 16, 2024 8:55 PM
  • connectiq SDK 7.3.0 consume much more battery than SDK 7.2.1 when playing animation

    • Acknowledged on Sep 18, 2024
    • 2 Comments
    After upgrade the SDK from 7.2.1 to 7.3.0, I found that playing animation consumes much more battery. After debug I found the when playing AnimationLayer, onUpdate() is called for dozens of times in one second. In SDK 7.2.1 onUpdate() is called only...
    • Sep 16, 2024 3:55 PM
  • Scalable BionicBold Font missing.

    • Acknowledged on Sep 17, 2024
    • 5 Comments
    Forerunner 955 / Solar: After the firmware update to 20.26, the Scalable BionicBold font is missing. Fenix ​​8 47mm / 51mm, fēnix 8 43mm, fēnix E: The Scalable BionicBold font specified in the description is also missing here. Why is this font no...
    • Sep 15, 2024 7:13 AM
  • Fenix 8 - Font Missing - BionicBold

    • Acknowledged on Sep 17, 2024
    • 11 Comments
    Just picked up a Fenix 8 51mm today, tested my app and noticed that the fonts are not correct The Fenix 8 51mm FW 11.60 can't find the BonicBold Font as is displaying my fallback font of RobotoRegular instead. The screenshot below shows the same...
    • Sep 14, 2024 5:58 AM
  • Confirm dialog exits app unexpectedly for Fenix 7s Audio Apps

    • Acknowledged on Sep 17, 2024
    • 0 Comments
    TL;DR The confirmation dialog causes an audio application to exit prematurely on a Fenix 7s, but not, for example, on a Forerunner 955. This happens on the device itself, not in the simulator. Scenario As a basis for the test, use the example...
    • Sep 13, 2024 8:40 PM
  • Request - specify if WatchUi.View.onUpdate() is required or optional

    • Acknowledged on Sep 12, 2024
    • 8 Comments
    If onUpdate() calls would allow differentiating between updates that are required and that are optional, it would allow avoiding unnecessary repainting. For example, if a watch face does not require updating every second (by showing just HH:MM), then...
    • Sep 12, 2024 9:02 AM
  • Dev docs imply that music devices support live glances and non-music device do not, but this is not true in some cases

    • Acknowledged on Sep 10, 2024
    • 3 Comments
    https://developer.garmin.com/connect-iq/core-topics/glances/#glances - first-gen MARQ devices support music, but live glance updates are not supported, according to simulator.json - fr255 (not fr255m) lacks music support, but live glance updates...
    • Sep 10, 2024 8:09 AM
  • connectiq cannot show animation and all the .gif are shown as static pictures.

    • Acknowledged on Sep 10, 2024
    • 3 Comments
    Hi, the latest connectiq cannot play .gif files in the store. Instead all the .gif are shown as a static picture. I remember it can be show as animation before. Is this by design or is it a bug? Thanks. The connecitq version is 2.30.3.
    • Sep 9, 2024 11:32 PM
  • App Store Issue Affecting App Purchases on Garmin Fenix 6 Models

    • Acknowledged on Sep 12, 2024
    • 8 Comments
    Users are experiencing an issue when attempting to purchase the paid version of the Shot Clock app on Garmin Fenix 6 and Fenix 6 Sapphire models. When trying to download the app from the Garmin App Store, they receive an error message stating: “This...
    • Sep 8, 2024 12:05 AM
  • SDK 7.3.0 --> BodyBatteryHistory broken

    • Acknowledged on Sep 11, 2024
    • 7 Comments
    function getIteratorBodyBattery() { // Check device for SensorHistory compatibility if ((Toybox has :SensorHistory) && (Toybox.SensorHistory has :getBodyBatteryHistory)) { return Toybox.SensorHistory.getBodyBatteryHistory({}); } return null;...
    • Sep 6, 2024 2:34 PM