Acknowledged

elapsedDistance

In the latest SDK, 7.4.3, in the VSC simulator, elapsedDistance is stuck at 0.0 meters if you hit START then PLAY. Other simulated metrics work as expected.

Strangely, if you hit PLAY, then START, then elapsedDistance increments ONE time, eg: to 3.123 meters, and then is stuck there.

I tested this on the EDGE 1030, but this is likely a general bug.

Parents
  • Hello  ,

    I was unable to reproduce this issue in the simulator setting the SDK to 7.4.3, I did have to lower the supported API level to get support for the 1030 since we don't support it with newer systems, are you seeing this issue with other devices on newer systems? 

    If you have any more information on how you were reproducing this issue, I would be happy to continue to look into it. Here is how I attempted to reproduce the issue.

    1. Set the Minimum Supported API Level to 3.2.0 - System 4, and changed the SDK version to 7.4.3
    2. Ran a test app that uses elapsedDistance on Edge 1030
    3. Go to Simulation -> Activity Data, select START and then Play
    4. Saw that elapsedDistance was increasing, the same was happening when hitting Play and then Start

    If you have any more information or something else to check let me know otherwise we are going to close this for now.
    Here are my results:

Comment
  • Hello  ,

    I was unable to reproduce this issue in the simulator setting the SDK to 7.4.3, I did have to lower the supported API level to get support for the 1030 since we don't support it with newer systems, are you seeing this issue with other devices on newer systems? 

    If you have any more information on how you were reproducing this issue, I would be happy to continue to look into it. Here is how I attempted to reproduce the issue.

    1. Set the Minimum Supported API Level to 3.2.0 - System 4, and changed the SDK version to 7.4.3
    2. Ran a test app that uses elapsedDistance on Edge 1030
    3. Go to Simulation -> Activity Data, select START and then Play
    4. Saw that elapsedDistance was increasing, the same was happening when hitting Play and then Start

    If you have any more information or something else to check let me know otherwise we are going to close this for now.
    Here are my results:

Children
  • Thank you for looking into this. I saw several confirm that strange behavior back when I reported it. But I just tested my current VSC IDE and elapsedDistance is incrementing now. I can't reproduce it. So I assume an SDK update might have fixed it. Or possibly the new VSC plugin? Anyway, we are good now it seems.