- Improvements to shifting and fan behavior. Bike can hold more stable power in target power (ERG) mode. Fix for occasional target power resets when using an ANT+ FE-C connection. Various other small improvements.
Can you please try syncing your data with Garmin Express? This may push the missing data to the app.
How to Sync Data from a Fitness Device to Garmin Connect | Garmin Support
If the issue persist, please hover over my name and send me a private message…
Interesting idea! Gotta try this! Thank you!
I was having a similar issue, except 4.0.6 did not work. I had to go back to 3.2.5 before I found a SDK that worked.
Also, the 4.1.0 Beta seems to be working.
For me, Garmin issued a warranty. It was a very reasonable process. I believe they shipped me a replacement and I shipped the old one back. It has been a while, but I think there was a fee involved that was refunded after they received the old unit back…
I was wondering if I can get the real time stamina on HIIT workouts. It seems for the most part the HIIT tracking doesn't do much at all other than heart rate...
I have been using the free timer function due to being in the gym and doing it with a…
In Garmin app when looking up Activities there is ‘All activities’ option. Can we get options to look at 7d 1w 1 yr similar to what you have in specific activities? I love 1 yr since it gives monthly breakdown.
This might be what is happening for me here - I thought that drawing the text cuts out its rectangle, but it might actually just set the pixels in a target bitmap to transparent (which is equally bad though): forums.garmin.com/.../how-to-draw-text-with…
I've just bought a Vivoactive 4s and created a HIIT workout - 5 exercises x 5 (35 sec work & 25 see rest). When I try to send it to my iPhone it tells me that my device is incompatible.
I just want my phone to vibrate when a work/rest period starts…
The behavior you describe might be what is happening for me here - I thought that drawing the text cuts out its rectangle, but it might actually just set the pixels in a target bitmap to transparent (which is equally bad though).