Acknowledged

Peak memory tracing crashes simulator

The peak memory usage feature in the simulator "Active Memory" cannot be enabled consistently. I've only managed to do it a few times. Clicking the checkbox does not enable the buttons except in rare circumstances, which I cannot reproduce except by luck. The few times I have been able to click the peak stack trace button, a dialog box appears and flashes for a little while, then the simulator crashes and just disappears. Has this "feature" ever worked, and if so, how to get it working properly?

  • I'm on win11 and sdk 7.2.1.  I haven't seen crashes, but here what I see.

    If I start and app. open "View memory", I see the current memory and peak (there is a peak when an app starts).  When I click on "enable peak memory detection", the buttons are grayed out.  But if I then do something that increases the peak, the buttons are no longer grayed and can be used.

    With some of my apps, I can easy trigger a new peak  by using File>Edit Persistent Storage>Edit Application.Properties data (app-settings) and then save it.

    I don't have an app that increases memory over time, but I'd suspect the buttons to be available once you get a new "peak memory" in that case.