Ticket Created
over 3 years ago

CIQQA-1296

Is the buggy antialiasing in simulator also in the watches?

Seems that circles drawn with antialiasing are missing parts of their rendering on some watches in the simulator (e.g. Fenix 6 Pro).

Antialiasing looks fine on some other devices (e.g. Fenix 7) and circles are ok without antialiasing.

Is this an actual hardware issue on Fenix 6, and the simulator is showing this correctly?

OR, is this a bug in the simulator?

OR, is this a general antialiasing bug that might turn up on any device/sim based on some other details?

Thanks.

  • /resized-image/__size/640x480/__key/commentfiles/fb5d84b10a5745448a7a45dafc1faa43-f7fa21df-2039-43ca-87fb-b1fba4d7d32f/pastedimage1653708211605v1.png Don't want to give away too much, but here's part of the watch face. All antialiasing looks fine ... except the un-filled circle. It's fine without antialiasing and it's fine antialiased on other watches. 
  • The F7 has a GPU, and when you call setAntiAlias, it's actually a no-op.  Post a screen shot from the f6 so we can see what you see.