Acknowledged

Instinct E 40mm screen size discrepancy

In the simulator version 7.4.3,  for the Instinct E 40mm, deviceSettings.screenHeight and screenWidth return 166, but the simulator screen is 164x164 pixels.

  • I'm aware of that, but there's no discrepancy in any of the egde devices between compiler.json: resolution vs simulator.json: display.location. I think some LAYOUTS are smaller than full screen because of the reason you described.

  • Look at it in the sim with a widget/device-app.  The physical screen height is greater than a full screen dc, because there's a row of on-screen buttons.  You see the same thing on touch Edge devices.

  • Not sure if it's the same problem, but there's a discrepancy between compiler.json: resolution vs simulator.json: display.location in montana7xx as well:

    montana7xx: compiler.json: resolution: {'height': 800, 'width': 480} != simulator.json: display.location: {'height': 717, 'width': 480, 'x': 101, 'y': 104}

  • That's a really odd way to state the specification.  From a customer's perspective then the screen size is 164x164.  Only deviceSettings.screenHeight and screenWidth return 166 and I would call that an API anomoly  or possibly even a bug depending on one's perspective.

  • On the I2s, the bezel covers 7 pixels on the right side below the subscreen.  Could be something like that here were some pixels are actually covered.  What happens when you use the actual dc width in an app?

    The bezel on the Instinct 3 MIP devices cover a small portion of the screen as well. The screen size is 166x166, but the visible portion is 164x164.