Acknowledged
CIQQA-3176

dc.drawScaledBitmap fails on the Vivoactive 6

dc.drawScaledBitmap fails on the Vivoactive 6: It works nicely on the simulator, but on the real device the image becomes ugly and pixelated somehow.

See images for reference:

https://ibb.co/6cJc50TT


https://ibb.co/DDzFy9n2

  • <bitmap id="Spring" filename="spring.png">
          <palette disableTransparency="true">
              <color>000000</color>
              <color>FFFFFF</color>
              <color>E3687A</color>
              <color>DB969E</color>
              <color>7F2839</color>
              <color>51312D</color>
              <color>885725</color>
              <color>9E672B</color>
              <color>9F946E</color>
              <color>43878D</color>
              <color>50A1A8</color>
              <color>44898F</color>
              <color>EAC769</color>
              <color>A3A01C</color>
              <color>4A490A</color>
              <color>562816</color>
              <color>643D36</color>
              <color>9C9719</color>
              <color>040400</color>
              <color>47460B</color>
              <color>989419</color>
              <color>504D0A</color>
              <color>6A5A2E</color>
           </palette>
        </bitmap>

  • how is your bitmap defined in the xml?