Acknowledged

BUG: Venu 2 display somehow shifted on real device, working ok in sim

I'm working on adding HR Zone & candence graphics to my Data Field App. It works perfect on my Epix 2, FR245M and my other devices.

BUT: on Venu 2 it looks as if the whole screen in shifted few pixels both down and left. This is in 1 field layout mode. Which makes my App looks really strange.

I'll attach a picture for how it looks in real life and one for sim.  

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  • Ok, all good then. I can design my data field App so it only uses the "always guaranteedd visible" part of the display, which will be the inner part of the circular display then. But I need to know what specs to design from.

    As far as I can tell on my own Venu 2, what I draw on the display is shiftet around (lef, right, down) randomly up to max 10 pixels. So, if I do not use the outer 10 pixels of the round display, I do not risk drawing stuff that sometimes is not visible.

    Am I correct that it is max 10 pixels?
    I assume this is for all types of field layouts that the entire display is shifted around?

    Also, importantly, this type of burn in protection, is that also implemented for the other AMOLED devices:
    + Venu 2 Plus / D2 Air X10 ?
    + Venu 2S?
    + Venu / Venu Mercedes-Benz Collection / D2 Air ?
    + Venu SQ (M) ?
    + Venu SQ2 (M) ?

    And, if so, is it also for these up to 10 pixels?

    Regards
    Hr. Mortensen