Acknowledged
over 1 year ago

bug: calories are reseted in simulator when pausing activity data

SDK 6.4.2, simulator, fr955. I start my datafield with the following code in compute:

System.println("compute: timerTime: " + activityInfo.timerTime + ", elapsedDistance: " + activityInfo.elapsedDistance + ", totalAscent: " + activityInfo.totalAscent + ", calories: " + activityInfo.calories);
When I start the activity and hit the "play" button to generate random data I start to see numbers changing every second by a bit (makes sense).
When I hit the pause button, distance and ascent stop changing (as expected), but calories is set to null.
After hitting play again calories start from 0