we all know the warning:
WARNING: vivoactive3: The launcher icon (40x40) isn't compatible with the specified launcher icon size of the device 'vivoactive3' (40x33). Image will be scaled to the target size.
is it really that bad that the icon will be resized? is it worthy of raising a warning and polluting the build output?
to answer the question:
I don't think it's worth it.
In the new app I'm writing I went to the trouble to create resource overrides so that each device has the icon prebaked in it's preferred resolution. I had to create 47(!!!) resource override folders just to get rid of this warning.
What I'm doing manually (resizing the icon and saving it in it's specific resource folder) is nothing different than what the compiler does automatically if the icon is not in the desired icon size.
I think:
- this warning has no (/not much) benefit and should be removed.