Is it possible to extend the standard Modules with additional functions and classes e.g. Toybox.System - possibly comparable to C# static extension methods?
In which way can I nest modules and what are the limitations? I can't find anything about module Nesting in MonkeyC
I had some trouble using this syntax in two different Source Code files with the same module names - that is why I'm asking the question:
module Generic {
module Specific {
}
}