for(...)
{
var res = Ui.loadResource(Rez.Drawables.MarkerDkBlueDot);
var bbm = new Gfx.BufferedBitmap(
{
:bitmapResource=>res
});
var dc = bbm.getDc();
dc.setColor(tracker.clrDog(iDog),ClrTrans);
if (sym == SymMoving)
{
dc.fillCircle(8,8,5);
}
else
{
dc.fillRectangle(2,2,12,12);
}
lst= res;
}
[/CODE]