I have a fenix 5 and I love the new fenix 5 plus watchface so I decided to build a watchface based on the new ones to learn and try different techniques.
I’m very happy with the result but I’ve noticed a issue on my watch. Sometimes on the update event the watchface skips to paint the seconds hand. It never hapens on the watch simulator I only have seen it on the real hardware. It hapens a few times and returns to the correct behaviour.
Maybe is a problem of performance, I render the clock hands and all the watchface components by fonts (for antialiasing) and I have to load and unload the fonts when I need it to keep the memory usage under the 92kb. I will try to improve but I’m not sure if it is the problem and if I can’t improve it much more.
Anyone have any suggestion about it? I attached a gif with the issue.
Thanks for the help! community.garmin.com/.../1417081.gif