i’m attempting to take a bitmap and re-colour it during an event. It appear that two instances of the bitmap in the resources xml, one with no pallete options and one with specific pallete options can be called at different times.
My question is whetheriI can force a color to be re-coloured to another color other than the closest value. e.g. during my event I would like pixels with value FFFFFF drawn as 000000 but pixels coded as 555555 still drawn as 555555. If I just enter 000000 and 555555 as the only two colors in the pallete everything ends up 555555 (which is closer to FFFFFF than 000000). Does anyone have a way of forcing that similar to “draw FFFFFF as 000000”?