Detect short and forceful impulses hitting the user's hand

Former Member
Former Member
Is there a way to detect the user's hand, for example, hitting a hard surface, clapping, shooting a bow or gun, etc? Or in general, how would one detect short impulses that do not involve a smooth movement of the arm?

My concern is that sensor resolution (update frequency) might not be fine enough to resolve this kind of event. I hope I'm wrong. Does some example code exist for this?
  • Former Member
    Former Member
    Does some example code exist for this?

    You could look at the PitchCounter sample, but playing around with the AccelerometerData API shouldn't be too difficult to setup. I'm not sure there is a device that allows for a higher sampling frequency than 25 Hz though.