I'm working on a widget that used phoneConnected (with the proper "HAS") so that it only tries to do a makeJsonRequest if the phone is connected, and if there is no phone, I just display a message to the effect.
It works fine on the real devices, but with the simulator, there is no way to toggle phoneConnect. Therefore, I need to manually set a boolean (so it can ignore phoneConnected) and build that way I want to test it in the simultor, and then change it again to test on the real device.
If there was some way to know if it's running in the simulator during run time, it would make things a bit easier.
No biggie, but it would be nice.