Inside project directory structure we can meet name like: resources-*** (for example resources-eng).
Does it mean that we can use localization strings?
So user will see localized text in view depending on lang settings in device?
If it is possible then where I can read about that?
How to specify language for simulator?
I am not sure I follow the programmer guide.
According to it it should as simple as
WatchUi.loadResource(Rez.Strings.MyLabel)
and select the right label if the xml is present in the resource folder. When I shoot the simulator though, I see it always in the default language rather than in the one selected.
Any thoughts on why?
Thanks!