Ok, I started to add the va6 to my apps, and here's a bit of what I found. Not a bug, just a bit more detail.....
I'm using the 8.1.1 SDK.
With the va6, unlike the va5 and other devices, a long press of the lower button does not trigger onMenu.
So I added the code mentioned in the va6 announcement for setActionMenuIndicator() to initialize in the main view in my app. Here's what that indicator looks like. The line on the right side of the screen in the middle.
I use a BehaviorDelegate in the app, and all I added there was this:
function onActionMenu() { return onMenu(); }
In the app, onMenu is used directly on other devices and builds and pushes a Menu2
Then in the sim, starting at the indicator on the right, I drag to the left to trigger this. The sim does seem to be kind of touchy as far as speed and angle, so it might take a couple tries to get it right the first time.