Always On Display - Implementations (Jumping vs Static)

How do you decide which AOD implementation you use?

There has been following requirements in the past that did change over time:

  • switch pixels and don't use the same ones consecutively
  • don't use more than 10% of the pixels
  • don't use more than 10% luminance

Based on that, how do you know which type of AOD you need to implement for each watchface?

I'm unsure what I can derive from the CIQ Version and what from the watchface model...