Problem with the second hand

When the warchface enters in sleep mode the second hand, if set to be visible in this mode, does the defect seen in the image when it arrives at 3, 9 and 12.

The problem occurs on the simulator with new models that support createBufferedBitmap.

The old models they use BufferedBitmap work properly.

I don't know if the problem also occurs on the watch. I don't have a recent model to test.

Any suggestions?

Thanks.