i am having trouble making the resource qualifiers work.
i have a layout.xml like this:
<layout id="WatchFace"> <bitmap id="background" x="0" y="0" filename="../drawables/yggdrasil.png" /> </layout>
and i have a folder structure like this:
resources/drawables/yggdrasil.png resources-round-360x360/drawables/yggdrasil.png resources-round-454x454/drawables/yggdrasil.png
somehow, when i run my mc file in vscode via Run/Run without debugging, and select the forerunner 965, or the 265s, it boots up the app, but it still uses the png in the 416x416 size, from the default resources folder.
am i missing a step? what else is needed to swap the image depending on device size?