Hi,
I recent found the location becomes 0 sometimes, do you have similar issues?
My code is below:
Hi,
I recent found the location becomes 0 sometimes, do you have similar issues?
My code is below:
hi, see the bug report section, there are some about this,
be informed that sometimes it returns 180,180 (or 0,0) instead of null,
and as Jim said it happens when GPS quality is low or when user use indoor…
Back a few years ago I was working on an app and for testing, I was using a fit from a friend that did an ultra. (I wanted a really long activity). A few hours in his breadcrumb trail jumped thousands…
Sim or real device? In the sim, if you are playing back a fit file where the GOP signal was lost, you won't see that in the quality/accuracy. That is based on a setting in the sim for GPS Quality and doesn't change based on the data you are playing back.
And on real devices, you want to check the quality/accuracy before you use the lat/lon as again, you may have lost GPS.
hi, see the bug report section, there are some about this,
be informed that sometimes it returns 180,180 (or 0,0) instead of null,
and as Jim said it happens when GPS quality is low or when user use indoor activity (where the GPS is supposed to be off)
Back a few years ago I was working on an app and for testing, I was using a fit from a friend that did an ultra. (I wanted a really long activity). A few hours in his breadcrumb trail jumped thousands of miles above the north pole. Turns out that part of the ultra was actually through a tunnel, and I was seeing 180/180!. (this was in the sim). He came back to earth abother a couple minutes..
yes, total mess and lack of consistency, not only in location...
when I have seen raw data I started to fix code to not meet crash... and to not show user stupid data like weather location (from garmin weather) [180,180]
and next wasting time an bytes...
OK. GOT it. 10X