I have a white on transparent bitmap but want to shot it as red so in the resources I have
<bitmaps>
<bitmap id="id_moon" filename="images/moon.png">
<palette>
<color>FF0000</color>
</palette>
</bitmap>
</bitmaps>
Then loaded bitmap and tried to draw it in red...
dc.setColor(Gfx.COLOR_RED, Gfx.COLOR_TRANSPARENT);
dc.drawBitmap(26,1,icn_moon);
It draws it in red but seem to mangle the bitmap. Any ideas why it's mangling it? Is it better just to have multiple coloured bitmaps?
Ta.