I'm trying create a barrel that includes bitmaps. When used in a regular project I'm able to specify scaleX/scaleY in the <bitmap> but when I try to do the same in a barrel I get:
ERROR: null
ERROR: Barrel build failed
In a way this makes sense given there is no device specified when building the project but I would assume that is deferred to when the project that uses the barrel is built. Maybe that's not how it works.. ??
Thx,
Pete