Did anything change between SDK 3.2 and 4.0?
E.g. I tried to load approx. 20 fonts in my watchface on the Fenix 7X simulator and the watchface shows 81kB but when I switch to the Fenix 6X it crashes with a OOM exception when approx. 10 fonts are loaded.
Is this a sim bug? I wonder how the Fenix 7X simulator can load so many fonts and if this will be the same on a real device?