Error: Not Enough Arguments Error
Details: Failed invoking <symbol>
Stack:
- initialize() at C:\Users\Me\eclipse-workspace\FileLocations\Map Widget\source\MapWidgetDelegate.mc:16 0x10001253
- getInitialView() at C:\Users\Me\eclipse-workspace\FileLocations\Map Widget\source\MapWidgetApp.mc:31 0x100000ab
The bits in bold are where the errors complain about when the sim runs but i’m not sure what to do to fix this, any help is much appreciated.
This is the App.mc
using Toybox.WatchUi;
using Toybox.Application;
using Toybox.Position;
using Toybox.Sensor;
using Toybox.Timer;
class MapWidgetApp extends Application.AppBase {
var positionView;
var del;
function initialize() {
AppBase.initialize();
}
//! onStart() is called on application start up
function onStart(state)
{Position.enableLocationEvents(Position.LOCATION_CONTINUOUS, method(:onPosition));
}
//! onStop() is called when your application is exiting
function onStop(state)
{Position.enableLocationEvents(Position.LOCATION_DISABLE, method(:onPosition));
}
function onPosition(info) {
positionView.setPosition(info);
}
// Return the initial view of your application here
function getInitialView() {
del = new MapWidgetDelegate();
positionView = new MapWidgetView();
var view = new MapWidgetView();
var delegate = new MapWidgetDelegate(view);
return [ positionView, del, view, delegate ];
}
}
This is the Delegate.mc
using Toybox.Attention;
using Toybox.WatchUi;
using Toybox.Position;
class MapWidgetDelegate extends WatchUi.BehaviorDelegate {
var posnInfo = null;
var aView;
function initialize(view) {
WatchUi.BehaviorDelegate.initialize();
aView = view;
}
// Push a text picker if the up button is pressed
// or the screen receives a tap.
function onKey(evt) {
var key = evt.getKey();
if (key == WatchUi.KEY_DOWN) {
aView.myFunct();
}
}
}
Sorry about the code of both MC files, its a bit messy because its basically a bunch of code from open source, samples and shared bits found here squashed together