Hey guys,
I'm wondering regarding watch apps, aside from an individual watch's app memory limit, is there anything else that is device specific that developers need to take into account when developing applications?
Hey guys,
I'm wondering regarding watch apps, aside from an individual watch's app memory limit, is there anything else that is device specific that developers need to take into account when developing applications?
I kind of depends on what the device app does (or any app type for that matter). Things like weather and floors aren't available on all devices for example. Not all sensors are available on all devices. And then there's fonts - how big are they in relation to the screen and other fonts.
Then there's things like anti-aliasing being available for the drawing primitives, a CIQ 4.x VM (only the venu 2 and venu2s right now),
There's actually a number of things.