I have setup background temporal event messages (depending on elapsed time). These messages are localised using the Rez.Strings Object.
In the simulator I get the messages in the correct localisation setting (using the Simulation -> Background Events -> Temporal Events), but in my test device (Venu), they appear in the default language instead of the device language (the device is localised to Portuguese, which my app supports).
Foreground and glance work fine with localised strings.
Is this a bug, can anyone reproduce?
PS: I'm using SDK 3.1.9