So... if I had a watchface with this:
function onUpdate(dc) { Toybox.System.println("ON FULL"); } function onPartialUpdate( dc ) { Toybox.System.println("ON PARTIAL"); }
And my console output was:
ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL ON FULL ON PARTIAL (etc.)
Is that a bug?
I thought the idea was that onUpdate happened every minute and onPartial every second?
G