Hey, I'm trying to make a watch face that displays your heart rate each second, my onPartialUpdate is:
function onPartialUpdate(dc) {
     // The width changes based on the numbers, for now lets just use a constant.
     var w = 50;
     var h = heartRateLabel.height;
     var y = heartRateLabel.locY;
     // The text is aligned to the right, so subtract the width to get x.
     var x = heartRateLabel.locX - w;
 
     dc.setClip(x, y, w, h);
    dc.setColor(Graphics.COLOR_BLACK, Graphics.COLOR_GREEN);
     dc.fillRectangle(x, y, w, h);
 
     heartRateLabel.setText(getHeartRate());
 
     heartRateLabel.draw(dc);
 }
function getHeartRate() {
     var hrIterator = ActivityMonitor.getHeartRateHistory(1, true);
     var previous = hrIterator.next();
 
     if (previous == null || previous.heartRate == ActivityMonitor.INVALID_HR_SAMPLE) {
         return "--";
     }
    return previous.heartRate.format("%02d");
 }
The problem is that it only updates once a minute.
I've tried replacing with some dummy data and I know onPartialUpdate is called once per second. Also WatchFaceDelegate#onPowerBudgetExceeded is not called.
I've seen plenty of faces on the store that do it. I'm running this on a Forerunner 645 Music.
Also, is there any way to get the simulator to provide a changing heartrate instead of the constant 80?
 
				 
		 
							 
				