Something has broken in my development environment.
The build of my watch app is successful and the app loads in the simulator but, with the app running in the simulator, the console reports:
Error: Out Of Memory Error Details: Failed loading applicationFailed loading application Out Of Memory Error
That's a direct copy: two "Out of Memory.." errors
The sim is reporting Mem:90/124.0 with Peak Memory 96.0kB, so that's not a problem.
Thereafter the app misbehaves in unaccountable ways. On a device when I run the app (no crash) I get an Out of Memory error in the app log.
The Out of Memory error started to appear last week, but I am not sure of event may have preceded it, but I can't recall any significant env changes. The last SDK or Eclipse update was some weeks ago.
Mac Mojave 10.14.6
Eclipse Version: 2019-06 (4.12.0)
SDK 3.0.12
There's something broken below decks but I don't know where to look.