at the moment i am working on my first watch face and have a small issue with inserting images. My Solution is working, but i think i am not using the correct way.
In my current solution i load the image ressource on the onLayout function and display it with the onUpdate function. For this i use the two following lines:
image = Ui.loadResource(Rez.Drawables.id_test);
dc.drawBitmap(20, 20, image);
This is working as expected and the image is shown.
Now i want add some text with a label and redraw the layout with View.onUpdate(dc); Now the dc.draBitmap Function is overwritten and no image is shown. As quick solution i can move the drawBitmap line under the onUpdate line and everythink is working, but i think there is a better solution.
So have someone a better way for me to insert 2-3 images?
Thanks for your help.