I have a few beginning watch app developer questions about how to lay out my views.
1. Is there any kind of layout manager to assist with building views, or is everything absolutely positioned? For example, if all I'm adding is a few text inputs, do I have to figure out the correct y-offset for each of them?
2. Do screens automatically scroll or do I have to implement that myself via trigger points? Do I have to know the height of the screen I'm programming to?
3. The Monkey C Programming Guide talks about using XML to define a view as a list of drawables but the example just shows how to reference the top-level. Can I reference the individual drawables within that view? For example, say I lay out my entire screen in XML, but I need to change the text on the labels, can I do that or can I only reference the top-level drawable?