VIRB Edit 3.4.2 is available

Former Member
Former Member
You can download the newest version 3.4.2 at http://www.garmin.com/support/download_details.jsp?id=6591. Updating from inside the application works as well, or will be available shortly.

3.4.2 is a maintenance release that fixes a few high priority bugs. Thanks to everyone who reported issues and helped us track them down. We very much appreciate your assistance.

  • Fixed issue with dates and times not obeying localization settings.
  • Fixed an intermittent export error that would cause random failures.
  • Fixed issue where exports would fail if running VIRB Edit directly from the installer.




Re-posting the changes for 3.4.0:

  • Added ability to toggle video encoders and decoders between FFmpeg and Media Foundation.
  • Automatically filter out templates and gauges that don't match the current video's G-Metrix.
  • Added Circuit Shape gauge for laps.
  • Improved G-Force display, it's now much less noisy.
  • Improved pitch and roll calculation (better use of gyroscope data).
  • Improved grade calculation.
  • Improved undo/redo performance.


We created a thread for selecting encoder & decoder technology. This should allow users to get back the same export speeds they had earlier.

You can turn off the filtering of templates & gauges under Settings > G-Metrix. But it should be a lot easier know to pick relevant gauges because by default anything that you do not have data for is hidden.

We improved a bunch of G-Metrix calculations as well and added a Circuit Shape gauge which should come in handy for races with many laps. You can now get a smooth looking circuit.
  • Former Member
    0 Former Member over 9 years ago
    why would i bother to update, every version since I started with this has gone backwards.

    when i first had a virb elite and 801 it worked okay

    now just a great big waste of time

    i dont understand how a company can operate like this

    dont you have pride in your work?
  • Former Member
    0 Former Member over 9 years ago
    Our small team is working extremely hard to improve VIRB Edit and we have gone a long way. VIRB Edit 3.4 has quite a few more features than 2.x; and our analytics data is looking promising as well. VIRB Edit 3.4.2 is the most stable version and has the lowest export failure rate to date.

    There certainly have been set-backs, we are taking them very seriously and strive to address them quickly.

    I understand the need to rant and I know how frustrating it is when software doesn't do what it needs to do. Please let me know what kind of issues you are running into specifically, and we will try to address them as best we can.
  • Former Member
    0 Former Member over 9 years ago
    Compared with the very early versions of Virb Edit the the latest versions are a huge improvement, my main gripe now is the speed of export, but that may well be a function of my hardware.
  • Our small team is working extremely hard to improve VIRB Edit and we have gone a long way.

    I can fully confirm Falagar. This is the only section, where you will be heard and the developers really listen to our requests.
    Off course not every wish can be realized.

    There are a lot of improvements done in the last versions. I also got some issues in the beginning and this is always a bit frustrating.
    But understandable, when you see how much features Edit got. And that it ran on thousands of different devices, with different hardware, operation systems and uncountable more differences.
    Currently the latest version is great for me. Beside it is sometimes very slow during the cutting/preview. Leave the editing an reopen it makes the deal. So nothing to complain about :)

    Please go on like that! (Y)
  • Former Member
    0 Former Member over 9 years ago
    Great Improvements

    I can second that: The team really does have the correct mindset - it listens and trys to comfort the majority of the users. What to expect more?

    ---

    I'd like to add two points that may be interesting for versions to come:

    • support of Intel's QuickSync hardware encoders (would allow for insane export speed)
    • rotating: not only 180 ° but also +/-90 °


    I do a lot of bike videos; to capture the full path (from pedal to horizont) one needs to position the camera upright i. e. rotated (see attached image). If I really want to use overlays in such cases, I'm lost for obvious reasons. :) As this is not everyday's demand, I can perfectly live without a 90 ° option but of course it would be an enrichment.

  • In the Right direction!

    Yes, I think that, after one or two not very fortunate versions, this version really goes in the right direction.

    I appreciate the work of the team. I know that the "Name, fame, of a brand", like Garmin, is many times larger than their teams and human resources.

    I am (or i think i am) a intesive user of virb Edit: 1 long cycling video (3-4 hours) for week. When i sit front my pc, there are two things I would like to improve:

    1. The export speed. As I said in another post (I do not want to repeat myself), has become much slower since last 2-3 versions.

    2. But, for me, more important that 1: The time i use to process of synchronization between video and gpx: When i have to synchronization 8 or 10 videos (seeking perfection, because think is better not to show the speed to show a wrong speed). Maybe in the future it could be implemented batch synchronization video (logically they are streaming videos without interruptions), so synchronizing the first all others are synchronized without having to search an exact point on the map for each one so far.

    Thanks you.
  • Former Member
    0 Former Member over 9 years ago
    Thanks guys, we appreciate the comments.

    Using hardware encoders (Intel & others) is definitely planned.
    Rotating 90 degrees is not currently on the road-map, but we've definitely gotten that request a few times and would like to make it happen.
    Export speed is something we contentiously working on. (We are definitely focusing on reliability first and speed second, but we certainly won't forget about speed).
    Syncing improvements are also planned.