• Comment on Processing JSON with missing root

    Maybe it's valid json but sdk need name for dictionary key so error...

  • Comment on BUG: some newer devices clear the screen on every view update. Simulator behaves differently

    BufferedBitmap is good when drawing picture doesn't change often else it bad idea - cost increases almost twice because first you have to draw in memory and than copy BMP to screen and if you additionally have to create bitmap to change size//palette…

  • Issues with uploading date to Garmin APP

    Hi there I use device of a VIVOSMART HR+ garmin
    is good device. all time i run i will upload my runs to strava and garmin directly with my phone using the GARMIN APP
    recently it no longer brings in the data.
    I have the sync button on the app still and it…

  • Subscription

    Are you able to use two smart phones logged into the same account to play rounds on the home tee hero?

  • RE: backspin low Crazy! And no accuracy at all. Thinking to return.

    Try a new ball out of a pack I think they will help

  • My watch is stuck on update and I have no idea what to do.

    I have a forerunner 245, I had and update not to long ago. and during the update the watch frozen and haven't been able to find a fix since, I have browsed forums and seen many YouTube videos and no fix. The watch is stuck on the update screen…

  • RE: Virtual run on fenix 5x

    This sucks!!!
    I have thousands of Dollars in Garmin gear and to have Virtual Run excluded from the 5X is terribly aggravating to the totally committed Garmin customers!!!!

  • Tank pod going to power save mode?

    Hi

    I‘m diving sidemount, so I bought a second tank pod to be able to see both pressures on my MK2i. 

    however I never get the Descent to display actually pressures of both tanks. initially they are both connected however after a while the tank that…

  • Comment on BUG: some newer devices clear the screen on every view update. Simulator behaves differently

    I have only dc calls, no layout.

    I haven't looked at using BufferedBitmap but if those render to the screen quickly, I guess it would be an option to have the onUpdate() logic first check if BufferedBitmap is present, and if so, draw to the bitmap…