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Elevation Correction Bug/Fix

Don't know if you guys control this program but there is a bug in Elevation Correction that has been in there forever (back to MotionBased). Basically, if there is negative elevation anywhere during your run it doesn't calculate the elevation correctly. I run down by the water and this happens on those runs.

What you should do for an easy fix is that for any elevation <= 0 just set it to 1.